Here are three important things i got out of this article on film’s sound design
- ambience- the character and atmosphere of a place
- every place has sounds even if it feels like theres nothing there, there’s some sort of sound
- rooms tone- a silent sound that many people simply don’t hear
- room tone are the hardest to make but the most important because it makes the film more realistic.The character and atmosphere of a place
As work of music, i like James Horner’s score. It’s more interesting and and for me its just more entertaining, it’s more music than it is sound effects. A better work of music isn’t always a better score for the film because it may not have all the same sound effects, a film’s audio needs more than just music to make it good. You cant always say which is a absolutely better score the film because different people would like different amounts of music/sound effects, different people enjoy different things.
- Around when did sound editing (in the nature of film) begin?
In the mid to late 1920s. The first were called talkies, they had only music and sound effects only. “The Jazz Singer” was the first talkie to be released in October 1927.
- Who is Foley? Why does he matter?
Foley is the use of everyday sound effects that help create a sense of reality in a film.
- squeaky/rusty doors and cabinets
We were given the task to create a video consisting of experimental concepts that are rarely used. We basically just had to experiment with camera shots, editing, etc. We researched experimental videos on the internet and came across some really great videos. For example Call Me In The Afternoon by Half Moon Run was an outstanding video with very cool editing.
Finally we deiced to design a video with lots of effects. We wanted to make a video that would require lots of different hue changes to show out skill in photoshop.
At first we planed to make the video in first person because of our idea. We realized the video would get old fast so we changed our plan to be a short amount of time first person and the rest third person with lots of unusual camera angles and movements to keep the audience interested and amazed.
While creating we realized how hard it was to come up with not normal camera angles and movements! We got a came up with a few but that was the hardest part of filming and going through with our plan. As we planned, we recored a short piece of the film in first person and the rest in third person and used as many camera angles as we could.
Editing was terrible we thought we could do many things with the effects but unfortunately we were very wrong, its much harder than it seems to edit. We planned to do so many things that we either didn’t have time for or didn’t know exactly how to do it, and we ended up not being able to do all the things we planned because of lack of time but we did get done the most important part which was putting effect in the areas where sara had her glasses on and also putting effect in the first person shot on only the galsses. that was our biggest goal and we accomplished that.
The project was challenging but we did accomplish our biggest goals, we learned a lot, and we had fun experimenting.